package com.android.fc;

import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.MotionEvent;

public class SplashScreen extends Activity {
	 
	private Thread mSplashThread;   
	
	@Override
	protected void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		setContentView(R.layout.splash);
		
        final SplashScreen sPlashScreen = this;   
        
        // The thread to wait for splash screen events
        mSplashThread =  new Thread(){
            @Override
            public void run(){
                try {
                    synchronized(this){
                        // Wait given period of time or exit on touch
                        wait(5000);
                    }
                }
                catch(InterruptedException ex){                    
                }

                finish();
                
                // Run next activity
                Intent intent = new Intent();
                intent.setClass(sPlashScreen, EnterSkuActivity.class);
                startActivity(intent);
                stop();                    
            }
        };
        
        mSplashThread.start();  
	}
	 @Override
	    public boolean onTouchEvent(MotionEvent evt)
	    {
	        if(evt.getAction() == MotionEvent.ACTION_DOWN)
	        {
	            synchronized(mSplashThread){
	                mSplashThread.notifyAll();
	            }
	        }
	        return true;
	    } 
}
